Showing posts with label Ghost in the Shell. Show all posts
Showing posts with label Ghost in the Shell. Show all posts

Tuesday, September 8, 2026

A Trip Down Cyberpunk Lane

With the current iteration of The Ghost in the Shell (2026) streaming on Amazon, I'm reminded of the hours and days I spent watching as much cyberpunk anime as I could back in college. I owe the 2026 series a review once it's done. For now, I've republished a lot of my old blog posts related to the genre; hopefully, you'll forgive the musings of a young intellectual struggling to bridge pop culture and scholarship. At the very least, I'll seem like I know a thing or two about anime.

On a broader note, it's cool to see the internet discourse about a franchise I've loved for nearly two decades. Ghost in the Shell has seen many incarnations, and I've always believed in the relevance of its themes. The story is rooted in a what-if scenario for post-Cold War politics: nuclear weapons are a constant threat, America is seen as an unabashed empire, nanomachines seem to infiltrate all aspects of human life, and people aren't ready to manage their own primitive instincts in a world inundated with AI. 

In the real world, we're witnessing the nascent stages of AI development and proliferation Interestingly, none of the Ghost in the Shell adaptations depict humanity as existentially threatened by it; rather, the stories are always about human persistence as we brave the unknown. There are more than enough interviews, articles, fake news, and essays about whether AI will wipe us out or usher in world peace, so I really don't care to interject with my worthless two-cents. All I can do is look forward to seeing how the human race, and my toddler in particular, answer these existential challenges.   

Here is a link to my undergraduate thesis, which has aged better than I thought but still tastes like a cheap wine bottle from CVS. A lot of my old cyberpunk anime posts were done in service to this 2013 project, my personal homage to Ghost in the ShellEstablishing a Post-human Identity through Mamoru Oshii's Ghost in the Shell and Innocence Films

If essays aren't your thing, you can just read my older Anime Guardians posts below. Perhaps you'll see an anime you've never heard of:

Finally, I don't advertise this much, but I do write science fiction when I'm not blogging. I have a short story, "The Zoo," featured in an upcoming collection, Forged in FIYAH: Celebrating Ten Years of Black Speculative Fiction. Once upon a time, I was obsessed with separating my blogging and professional writing personas, but I probably haven't done my career any favors by doing so. Being an otaku is sometimes weird, but it certainly isn't a crime. If you'd like to support me--albeit indirectly--at least preorder the book and get a sense for how all this cyberpunk has rotted my mind. 

To all five of my loyal followers: thank you for humoring an old man who refuses to migrate to a modern blogging platform. 

Wednesday, February 6, 2013

The Chicken or the Egg?

The first time I saw Ghost in the Shell 2: Innocence, I didn't know what to think. Saying that I hated it seems too strong, but that's the best word I can summon. I thought it was another example of Mamoru Oshii being dense, slow and boring. Now that I'm several years wiser, I'm of the exact opposite opinion: Ghost in the Shell 2: Innocence is an insanely pleasurable movie. Yes, pleasurable, as in I fell madly in love with it and had inappropriate thoughts about fornicating with the myriad gynoids. Innocence requires an entirely different set of sensibilities than most anime demands, and Oshii's uncompromisingly brutal methodology ensures that those who actually sit through the film will either adore or despise him. Trying to please everyone is impossible; Oshii doesn't even try. 



Thursday, June 28, 2012

GHOST IN THE SHELL: STAND ALONE COMPLEX

There's a large number of American anime fans who readily acknowledge Stand Alone Complex as a really confusing show that comes on Adult Swim late at night. There are others who feel as if the deeply philosophical themes present in the 1995 film are all but missing from the anime series. Still, some hail the anime as a post-cyberpunk masterpiece. The most profound fictional works can also have the most polarized critics; Stand Alone Complex is undoubtedly part of this tradition and will surely stand the test of time.


Monday, March 19, 2012

GHOST IN THE SHELL 2.0

Shortly before the turn of the century the Internet revolutionized the way humans exchange information. In many respects, mankind managed to create a world parallel to our own. There have been countless works of fiction devoted to expounding upon the implications of our inception of virtual reality, the book Neuromancer being among the earliest examples. Human beings, as such fictional works continue to demonstrate, are inherently curious as to what our lives can evolve into if only we were able to directly connect with this intangible network of raw data. As confusing as it is for some to define what "life" and "humanity" are, imagine the complications that would arise if people had to include machine technology into such an equation. Mamoru Oshii directs the film adaptation of Shirow Masamune's original Ghost in the Shell manga, which addresses questions about the meaning of life that will be pertinent for many years to come.

Motoko Kusanagi, our protagonist.

This review specifically engages the remastered edition of the original 1995 Ghost in the Shell film, hence Ghost in the Shell 2.0. That point aside, the narrative is the same. The film takes place in Japan in the year 2029. At this point in time humans have managed to successfully join human flesh and consciousness into machinery, so much so that many people have at least some form of cybernetic implants within them. The story revolves around Section 9, an anti-terrorism unit tracking down a person attempting to "ghost hack" (taking over one's consciousness) the interpreter for the Minister of Foreign Affairs. Section 9 suspects this might be the work of the Puppet Master, an impossibly skillful hacker, and they believe he meant to control the interpreter so that she can kill a foreign diplomat the Minister is scheduled to meet. What Section 9 uncovers about the Puppet Master is what makes the film so profound: the Puppet Master is an artificial intelligence that claims to be sentient.


The tale is rather straight-forward and not too complex if one pays close attention to the boring and seemingly irrelevant political jargon the film starts off with. The story is based on several short stories that composed the Ghost in the Shell manga. Those who have read the manga and follow the Ghost in the Shell multimedia franchise come into this film with a slight advantage; Shirow Masamune's vision of the future is rich, with a developed political landscape and technological innovations unimaginable. The only issues newcomers would encounter is the referral to the human consciousness or soul as a "ghost". The term is most often used by Major Motoko Kusanagi, the female protagonist. She constantly follows her intuition or instincts, or in other words, her ghost frequently "whispers" to her and she follows what her ghost is saying. The simple task of switching "ghost" with "consciousness" makes the rest of the film a lot easier to understand.

The film deals with some heavy philosophical and ethical themes, which elevates it far above what people normally consider animation to be: childish and without relevance to mature, important matters. Motoko Kusanagi, for example, goes through an existential crisis as she ponders on the myriad cybernetics at work within her body. She doesn't know whether or not her thoughts are really her own or if they are a result of complex programming codes. The moments in which she expresses her frustrations are somewhat unnatural and forced, as if she carefully planned to tell people. The odd dialogue is a consequence of both bad writing and film length, which clocks in at under ninety minutes. It's a shame because Motoko's questions actually address the franchise's concerns about humanity's relation to technology, but in synoptic spurts of dialogue.


The Major speaks with the Puppet Master.


The Puppet Master's claim to be a sentient life form raises some interesting ethical issues, even if such matters are dated to the Millennial generation. The qualifications for being not only "alive" but also intelligent is a question that biological science and religion claim to have solved long ago. If cyborgs are brought into the argument, generally people can agree upon the notion that a person with technological implants is still in possession of a human "ghost". Artificial intelligence, on the other hand, needs to acquire some seed of "humanity", such as the ability to overcome programming limitations and develop volition, in order for people to consider them as being even remotely alive. This issue is at the heart of many science fiction stories, and will likely remain in the fictional realm for some time because of the lack of actual hyper-advanced AI. Ghost in the Shell 2.0 manages to avoid seeming too dated precisely because many people still see AI sentience as either possible, or at least a narrative treasure trove to be mined until there is nothing to write.

The animation for the film is impressive. To be clear, there was nothing particularly wrong with the animation of the first film. The animation in 2.0 however is very clean and sleek, similar to the work done on Dragon Ball Z: Kai. Points of contention for fans of the original Ghost in the Shell film revolve around the color palette, which was originally composed of many cool greens and blues but was traded for warm yellow and orange. The debate is not worth anyone's time and is largely a matter of preference or indifference. Another large change is the inclusion of 3D-CGI. This would also be of little consequence if not for the occasions it is applied to Major Motoko Kusanagi's body. Vehicles are often rendered in CGI in contemporary animation. People are another story entirely. For a character to arbitrarily be rendered in CGI at times is distracting.


Batou of Public Security Section 9.


The music is the same for both versions of the film, and this was a brilliant decision. The film often features the haunting chants of Japanese folk singers, accompanied by a chime, large drum and deep, atmospheric string instruments. The music often plays as the film shows scenes without dialogue, instead entertaining audiences with panoramic views and visual spectacle. Whether or not the music is meant to evoke an overwhelming sense of dread, solemnity, anxiety or awe depends on an individual's personal attitude regarding the future of man and machine; one may experience all of the aforementioned feelings at the same time.

Ghost in the Shell 2.0 is both a product of its time and a prophetic view of a feasible future. One thing the film does successfully is simplify the ideas within the original manga, which become incredibly abstract and theoretical towards the end of the story. The philosophical and ethical issues raised in the series are not universally appealing or even interesting to a majority of people, so the simplification of highly intellectual matters should be appreciated. This film, along with works like Akira, helped anime capture the attention of American audiences during the 1990's, when Japanese culture seemed to explode onto the global scene.




- Elijah Lee